Height2Normal Crack Torrent Free For Windows (Latest)

The Height2Normal application was designed to be a small tool that will allow you to load a height / bump map and convert it into a normal map for adding detail to lighting etc, etc. It has two forms of output, image and text.

 

 

 

 

 

 


Height2Normal Crack + Free Download Latest

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Height2Normal is a utility that will convert Heightmaps into Normal Maps. The Heightmap used can be either a provided.heightmap or you can get one from one of the maps in the examples below. As always there are two ways to use it:

Using the command line

Using a graphical user interface

Using the command line
————–
The example below will demonstrate the command line method of using Height2Normal:

height2normal.exe -compare $Z:\heightmap.heightmap -heightmap $Z:\heightmap.heightmap -output $Z:\output.png

$Z:\heightmap.heightmap and $Z:\output.png are both required to be inside the C: drive

Using a graphical user interface
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Height2Normal has a graphical user interface, but you can change your command line to be of a similar format by using the command line tool which is built into Windows:

open MSysGUI.exe

Select File > Open and browse to the area you want to convert the heightmap to normal map then hit ok.

Hit convert

The resulting heightmap and normal map will be written to the specified directory:

<path to heightmap>

The Normal Map will be in the same directory as the original heightmap. The normal map will be all white. The heightmap will be in the same directory as the normal map.

Normal Maps can only be viewed with the NVidia or ATI normal mapping shader in blender.

The below example will change the heightmap to a normal map then export it as a.png file and save it to your directory:

The heightmap and normal map will have to be in the same folder.

Heightmaps and normal maps can only be used in blender

Using the command line
————–
The example below will convert the provided heightmap.heightmap to a normal map named normal.png in the current working directory:

Height2Normal Examples:
———————-
The.heightmap in the supplied examples are of different resolutions, they should be saved in the same directory as the heightmap.heightmap.

Height 2 Normal using an actual heightmap (not a sample)

The heightmap1.heightmap is of x1 resolution (i.e. 1 pixel wide). It has a normal map (heightmap2.normal) and a height


Height2Normal Crack + Keygen Free Download

Specifies that the heightmap be converted to a normal map. You have two options for output. Normalized-AMG (Exported as a normal map) or as a 32-bit image format (PNG, Exported as a 32-bit image). If the heightmap input is selected the value of Normalize to is selected. Heightmap input does not have to be specified. If the Normalize to is not specified then the default is the value is set to Normalized.
If the Output Normal Map Type is set to “Image” the command will export the pixel data for the normal map in either a PNG or a 32-bit image, based on the system settings. If the Output Normal Map Type is set to “Text”, the command will export the value of Normalize to as a comma-separated text file for use with the File Name parameter.
Height2Normal Cracked Version Parameter
Type: Text
Input: No
Input: Yes
Output: Text
Output: Image
Height2Normal Command
Size: 62
Used for: Normalizing heightmap
Enabled: Yes
Height2Normal Parameters:
Size: 1
Value:
Description:
1. Specifies the value for Normalize to, if the normalize to is not specified the default is 1.
You can make the map more complex by adding more parameters to the Height2Normal command. For example:
Height2Normal Normalize to=0.5
Height2Normal Normalize to=1.0
Height2Normal Normalize to=0.5,0.5
Height2Normal Normalize to=0.5,1.0
Height2Normal Normalize to=0.5,0.5,0.5
Height2Normal Normalize to=0.5,0.5,1.0
Height2Normal Normalize to=1.0,1.0
Height2Normal Normalize to=1.0,0.5
Height2Normal Normalize to=1.0,1.0,1.0
Height2Normal Normalize to=0.5,0.5,0.5,0.5
Height2Normal Normalize to=0.5,0.5,0.5,1.0
Height2Normal Normalize to=0.5,0.5,1.0,1.0
Height2Normal Normalize to=0.5,1.0
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Height2Normal Crack Serial Number Full Torrent [Latest-2022]

Height2Normal

Loading, Mapping, and Saving of Height Maps

Height2Normal Copyright 2008 – 2009
Fredo Spass

Introduction

Welcome to the Height2Normal application. The basic user interface of Height2Normal is as follows.

Step 1

Choose the Height2Normal file. It’s located at your local hard disk in the application’s main directory,

Step 2

The loaded Height map will be shown in image form. In case you want to convert to normal mapping text will be displayed.

Step 3

Select any Height map from the display area. The selected Height map will be displayed in image form at the bottom of the screen.

Step 4

The heightmap can be zoomed in and out using the mouse scroll bar located at the bottom left of the window.

The Size of Height maps must be at least 80 x 80 pixels or bigger. The height must be at least 1000 metres.

Step 5

The size of the map will not change depending on the Width/Height of the display window.

Step 6

The file name will not change depending on the Width/Height of the display window.

Step 7

The height must be greater than zero.

Normalize Function

In order for the application to work efficiently the height of the input map is normalized. Once the height of the height map is normalized the application will convert it to a normal map for the destination output file and calculate the detail ratio for the normal map.

The detail ratio is the height of the destination output file divided by the height of the input height map. The detail ratio must be between 0.1 and 10.

Favourites:

As soon as you click any of the buttons it will be added to your favourites list. This list can be seen under the main menu button. Clicking on the main menu button will show you a list of all your favourites. So you can load all your favourite height maps at one go and it will save time in the future.

Bestfit:

BestFit is a function for adjusting the height of the heightmap so that the file has a defined quality. It’s available in the options dialog.

Step 6

Height2Normal will add the last modification date to the file name. You can change this by clicking the option box.

Step 7

Save:

Save is a


What’s New In Height2Normal?

==========
* Generates a bump-map to be used as a…

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Height2Normal 5.0Description:
==========
* Generates a bump-map to be used as a height map for adding detail to lighting etc, etc.
* Not useful for projecting anything to the screen, it makes a map for export to your levels. This is so it can be output as normal height map and the normal map as bump map. This tool creates a separate bump and normal map.
* Not designed to create any kind of detail, simply to give detail to lighting or for the purpose of having usable detail for creating meshes.
* It does NOT fill any gaps in the height map, only uses the area that is not covered by areas of actual height.
* It’s purpose is to create a standard height map without any details to turn into a usable bump-map, this is how the final result will be.
* Requires a normal height map.
* After creating the normal map, it will be made into a normal map again.
* The normal map will be different from before, as now it has a bump-map on top of it.
* You can use any normal height map generator you want, but find one that works well for creating height maps.
* Height2Normal is designed to output height2normal, height, normal, bump and normal2bump maps. It can be used to create a normal, normal2bump map and then the bump map, or it can be used to create the normal map, bump map and normal map2bump.
* Simply open in your viewer of choice, choose which output you want and then save the file.
* You can use multiple height maps at the same time by putting them all into the same submenu.
* A large height map may crash some viewers. The normal map created by Height2Normal is a big file, so expect some problems with crashing.
* The program requires Java 3.0 or later.
* Height2Normal can be operated through the code which is entered on the buttom right. Use the help buttons for more information.
* Use “Extra” and “Editor” to access all buttons, see below
* Use the Editor to access all settings and options.
* There are no default names for the various tabs, so some may be changed.
* There are no default names for the various tabs, so some

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System Requirements:

Minimum:
OS: Windows 7, Windows 8, Windows 10
Processor: Intel Core 2 Duo
Memory: 2GB RAM
Graphics: DirectX 9 graphics card
DirectX: Version 9.0
Recommended:
Processor: Intel Core i5
Memory: 4GB RAM
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